![]() Dolphin Emulator Sonic Heroes rendering bug (R6798) soundspark: r7367: Windows 7 AMD Phenom II 720 BE 3.2GHz ATI Radeon HD 4850 Working good at 50FPS. When EFB scale is set to 1x, shadow glitch disappears and also speed goes up 10-20FPS. Beta versions are released every month, usually accompanied by a For reporting bugs please go to the issue tracker. It therefore is a single ROM that offers the entire campaigns of Sonic the Hedgehog and Sonic the ⦠64-bit Visual C++ redistributable for Visual Studio 2019, browse the current version of the source code, DiscIO: Fix recursive directory extraction (, VertexShaderManager: Only look for freelook config changes if we're using freelook (, Translation resources sync with Transifex, Fix mapping window title bar becoming unresponsive (, DolphinQt: Fix regression in input expressions (, JitArm64_Integer: Add optimizations for rlwimix (, JitArm64: Use STP for (parts of) ppcState.ps (, Externals/rangeset: use qualified 'size_t' (.
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